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Last week was spent on my annual holiday, this time spent visiting my parents in Suffolk and from Friday to Monday at Continuum, a bi-annual games convention in Leicester. Continuum grew out of an earlier RPG convention called Convulsion which was highly focussed on Chaosium games and Glorantha, and I attended a few of the early Continuums as a day delegate, popping in and then returning home on the train having acquired whatever Gloranthan lore was on sale as a con special that year. Back in even the early 2000’s it was still quite hard to find RPG and specialist games shops, and so buying any hobby product often involved lengthy journeys. Nowadays of course I can buy pdfs and have the product in seconds, or buy physical books and have them shipped to me, but back then a convention was a chance to find cool new stuff I had not even heard of.
Even so, I really don’t recommend attending conventions this way. Firstly, a day pass is often really expensive, and secondly you don’t actually get to do much as chances are all the games have signed up in advance the night before you arrive (though Continuum does allow online sign ups and reservations). Mainly though, a huge part of the con experience is sitting around chatting to people in the bar until 5am, getting up early for the breakfast (the food was excellent this year – best ever I have seen at a con, and MUCH better than the woeful standard of as few years back) and random encounters with RPG luminaries likes Marcus L Rowland, Mike Mason or Lewis Jardine in corridors.
So while my early visits to gaming conventions were brief flirtations with a short hit and run shopping visit, nowadays I do it properly and honestly I really advise you to stay over if you can. This was my third Continuum as a delegate staying on-site, and while the accommodation was not as lovely as the flat I had assigned in 2012 it was still perfectly functional, though the absence of any cooking utensils meant my plan to cook for Lloyd Gyan has had to be deferred to some future event. Bring towels, t0othpaste and a saucepan or two plus crockery, and you will be fine, as Sainsburys is twenty minutes walk away and in the heat quite tiring if you have a packed schedule. This year I only had to walk up to Oadsby to the shop once.
So what do you do at a games convention? Well you meet up with old friends, you play boardgames, you drink in the bar, you play roleplaying games, you attend seminars, and you play Freeform larps (live action dress up roleplaying games). I was due to run three Freeforms, play in one, and also do a seminar slot. People sign up for the Freeform games a few weeks in advance – so they can arrange costume – and unfortunately one of my games 1215 & All That, a comedic take on Magna Carta I first ran at Grand Tribunal last year did not fill up so I pulled it (rather than run with far too few players) a week before the convention.
I got a lift up to Leicester this year with Becky, so avoided the problem of bus or taxi. I’m going to guess that the venue John Foster Hall of the University of Leicester is 3 to 5 miles from Leicester station, and I have never met anyone yet who has walked it, though it is theoretically possible. Delegates often arrange to meet and share taxis, but if you have a car there is free parking on site. Once i had arrived, I found Alison |Rider-Hill manning the con desk and was welcomed, given a badge and sent to the accommodation desk to get my keys. I was on the second floor of Leir house, right by the bar, and there is a lift up if the stairs are an issue. Accessibility was good throughout the site, as one might expect from a modern university campus.
I was amused to find my badge this year was even shorter than usual “CJ”. Am I becoming notorious enough to get way with two letters? Next time I shall go for one, and become “Mr C” – not the Shamen one😉 – or perhaps hope to lose both and become The Delegate With No Name, or the The Delegate Who Should Not Be Named!
HIGHLY HAUNTED LIVE
On the first night I was running a freeform, Highly Haunted Live, a lighthearted look at a TV show I was associated with many years ago for a while. There were 13 players, each playing a role in the cast or crew of this live paranormal Reality TV show spectacular, and the players were armed with cameras, EMF meters, and complex backstories. Everyone had their own goals and aims, and making good TV was not really high on most of their priorities! The game involved the players running in character around a beautiful house that was made available to us, and much screaming, swearing and paranormal TV in-jokes “a viewer has just called in to say their goldfish is possessed!”…
Twenty minutes in to the show three out of work academics who had set up their own “paranormal elimination” franchise, the Ghostblasters arrived. As the two factions compete for screentime, the medium Eric Gomorrah and the Presenter Yvonne Dingfield try and jostle each other off camera and various other people try to follow their agendas everything soon dissolved in to highly enjoyable chaos. I probably needed two more referees, but heck it worked – and I have at least some footage to prove it :) I think this is only the second time I have have ever filmed a game as part of the game itself, and it worked well. Four characters escaped in a stolen blood transfusion lorry as Leicester was destroyed in a disaster of Biblical proportions before the end of the game — so a satisfying outcome. Especial thanks are due to Jenny and her son Dave who played the supernatural horrors, without even their character sheets which I mislaid somewhere along the way.
I have no doubt the game will be run again one day, and am always interested in feed back from players – email me on email@example.com if you took part and have some ideas or comments to share.
SATURDAY MORNING & THE SEMINARS
I had Saturday morning free, and quite by chance I stumbled in to the seminars room. Partly I wanted to check them out before I had to give my little talk on Saturday. I sat through two – and to the guys on the Chaosium panel, and the game writers panel, sorry I was looking at my phone at times but I was ordering The Coming Storm pdf and later looking at Lynne’s stuff on Achtung! Cthulhu on Amazon as I had never really looked at it before. Both panels resulted in my placing orders there and then – so I hope you will understand this was not because I was bored by your presentations, but because i was so enthralled with them and went and bought before I forgot! Both panels were exceptionally interesting, and I spent much of the remainder of the weekend there attending all manner of panels, though I missed two of the very best I’m told – Chris Killey’s, and Dr Moose’s Religion & Roleplaying 8. I wish I had live tweeted what I heard as apart from the reissue of Credo next year I have already forgotten many of the Chaosium announcements.
SATURDAY AFTERNOON: A GRANDIOSE DISASTER
This was an unusual freeform run by Sue but written by an American freeformer. It was highly enjoyable, though there were a few minor oddities that will no doubt be smoothed out before the final version – in this case the Sanity rules (very Call of Cthulhu) and the scene structures. You proceed through lost of mini-scenes, that are set out in advance, but the characters you generate and interactions between them will make every game utterly unique, so this is a game with real replay potential. We played on The Lovecraft Boat – all of the playsets are different disaster movies, and this one was great fun. I wanted to play a 70’s dreadful media stereotype so I played a hairdresser who dreamed of leaving the cruise ship salon and becoming a singer on the onboard entertainment. One of the other characters defined herself as my boss, with whom I shared a mutual love of Barry Manilow, and one was a New Age cult leader who freaked me out by calling me Adonis. Finally there was a sleazy LA film producer who promised to put me in the movies, and I naively was dreaming of musical stardom and asked if we were doing Disney? Lots of fun, with Lloyd Gyan even louder than me (he played a psychiatrist) and my character died three quarters of the way through, pushing off the lifeboat and going down with the ship singing Mandy…
I did worry that somebody might take offence at my ‘fabulous’ performance as a stereotype: fortunately in the context of the comedy disaster movie take on The Love Boat I think I was able to get way with it. Stereotypes are dangerous if used unconsciously, but if you channel the archetype right, sometimes good stuff comes from it. So while I’m not that kind of girl, I really enjoyed myself. Bad tatste rarely worried me, and in fact I was by this time planning how to run the Worst Taste Freeform of All Time and make money off it, when someone pointed out I was inadvertently straying in to the plot of The Producers…
ADVENTURES IN MULTI-AGENCY TEAMWORK SOCIAL HOUSING MANAGEMENT
So there was a bit of a problem with the sign up system used. If you were in a freeform, you could not sign up for the slot after yours, and could find yourself without a game. Now on reflection, if you are organised enough to sign up for the freeform, you could prebook to play something rpg related at the same time, and no sign up system is perfect as I know from running Grand Tribunal. Anyway there weren’t any games available for us emerging from the Freeform on Saturday night, and Lloyd Gyan I decided to do something about that. I rushed off to borrow a printer and print off a HeroQuest 2.0 scenario I wrote, and Lloyd quickly got a full sign up sheet for his superhero game.
My game was a little unusual. I jokingly called it “Adventures in Social Housing”, and it involved six pregenerated characters, dealing with bereavement, working with vulnerable clients, social housing management, multi-agency information sharing and… OK it sounds awful doesn’t it?
The situation is that a fairly normal family have been afflicted by a poltergeist, and the son, daughter, mother and three interested parties – the local policeman, the housing association manager, and a clinical psychologist academic come to the house to seek a suitable resolution for the family. The character sheets are a couple of pages long, and despite the fact that as there was simply nothing else to play I only got three signs ups, but I issued the cop, the daughter, and the psychologist and that worked well, with me NPC’ing the rest.
Now this is a game that actually deserves Trigger Warnings. Yes I am serious – it may not be “DARK” – in fact large parts of it were comic, in the absurdity of the normal kind of way, but seriously, this proved in play as disturbing as much of the output of Reece Shearsmith – I’d like to play it with him next time we go ghosthunting together actually. I did not write it that way – it is designed to be a REALISTIC treatment of poltergeist cases (something I am alleged to know a little about). Unfortunately that means it touches on some very sensitive issues, and if you play it straight and seriously as intended, you are going to touch on them.
I have run this once before at home and it worked OK, and I designed it for Continuum 2012 but never ran it there, but this time I lucked out and got three superb players, going from genuinely touching to black comedy and back again, with a few moments of supernatural (?) horror. Awesome players make for great games, so whatever the weaknesses of my scenario (and it is really pretty systemless though HeroQuest worked great) it was a highpoint of my weekend. Onwe of the best moments was when one of the characters crossed out “Wannabe Teenage Witch Adolescent Rebel 17” and replaced it with “Turned Over a New Leaf 17” in a way that made perfect narrative sense. I should have asked the players to give some feedback really for this blog. Anyway you can download the game from my blog here…
I really enjoyed running a con game, something I rarely do (I’m primarily the host at Grand Tribunal) and I’m pretty sure in 2018 I will offer Saturday Night Fevered, my Cthulhu scenario. Anyway after a few hours in the bar and Tressy poisoning me – she gave me BEER, and after half a pint I was blotto – I managed to get a few hours sleep before Sunday breakfast.
Sunday at the Laundry
Well Sunday passed enjoyably with more seminars, and mine on the Paranormal & RPG was OK I think, though I was trying not to retread material from the excellent Horror & the Supernatural seminar the day before. As a result it sis turn up as a bit of a quick tour over obscure corners of academic parapsychology and “CJ tells anecdotes” but hopefully wasn’t too rotten. If you were there you can read about the pterodactyl chap here; how to see a ghost at home here; and there is a theoretical primer on apparitions by me here for anyone really interested. (Actually there is a conference at Reading September 10th/11th that you are all welcome to if interested in this stuff. At least a couple of folks from Continuum will be there).
Sunday evening I was running my last event, a freeform by Malcolm Harbrow (LARP Wellington) set in the world of Charles’s Stross superb Laundry books. This one is actually set at Bletchley Park in 1943, and I have run it before so I knew it was an excellent game. It it does however embrace the theme of bureaucracy and the printing and set up was a bit formidable to organise for a con game. Still with my legendary organisation I got it ready, and with the help of Ed Woods I managed to run it. Brilliant players, great game, the only reason I am not saying more about the outcome or game is that it is not one of mine and it will doubtless run many more times. Excellent fun!
MONDAY MORNING BLUES
My room was almost directly opposite the bar and it was too hot to close the window so I did not get much sleep on Sunday night, but I really enjoyed myself, and Kiki seemed genuinely amazed I actually had a read a lot of romance novels (I have a vague knowledge of the academic literature n the genre too). I chatted to a lot of folks until almost 5am, then got up for last minute socialising with Dr Moose and others I rarely see on Monday morning and a final fine breakfast and still did not get as many sausages as Lloyd or Matt (not a euphemism!)
This was an excellent convention. I paid £190 for 3 nights including Bed & Breakfast on site, and spent about ten a day on lunch and dinner in the Refectory. I missed getting to talk to a lot of old friends like Charlie Paull much as I was running around so much myself, and for the first time I never played a single boardgame, but it was great to catch up with so many friends and I have an awesome weekend. It seemed much busier than 2012 despite clashing with 9 Worlds in London; I suspect 2018 will sell out fast. Seriously, if you are a gamer and want a friendly large con, this is still my first choice as place to go…