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Tag Archives: rpg settings
…Then I thought of Dunwich. Dunwich is still remembered in the titles of the local diocese, and in the 13th century was a major town, prospering at a time when Ipswich was in recession. The Great Storm of 1287 silted up the harbour, and the town went in to a terminal decline. Then as the years passed, the coastal defences were not maintained, and the town was lost to the sea as the cliffs eroded.
There is practically nothing left of the old town of Dunwich today, just a gravestone from the last Church to vanish. The village of Dunwich still exists a little inland as I recall, and I took the Student Parapsychology Society to the site of Dunwich a few years back, but there is really little to see.
However, as well inspiring the name of Lovecraft’s fictional Dunwich, Massachusetts (which gives the name an eerie and gothic tone immediately) Dunwich has become home to all kinds of legends and stories. While marine archaeologists and historians deny it was ever the great city with fifty churches one reads about in romantic Victorian books, it certainly was a major town, and if it had not been for the gret storm of 1287 would today be a major East Anglian port and cathedral city.
In my World of Darkness, that is exactly what happened. I have set about recreating Dunwich for the game, but Dunwich as it might have been, in 1987! I am not sure what use a fictional history of a lost town is anyone, but iif anyone wants to join in by creating more places, personalities, or lift some of it for a game they are running feel free. The yuppie-era Vampire game exploring Thatcherism from the bloodsuckers perspective may happen yet – and this might amuse anyone who has ever tried to create a fictional town! Continue reading →